Monday, 11 December 2017

Chapter 15 : Outsourcing in the 21st Century

OUTSOURCING PROJECTS

Ø Insourcing (in-house-development) – a common approach using the professional expertise within an organization to develop and maintain the organization's information technology systems.

Ø Outsourcing – an arrangement by which one organization provides a service or services for another organization that chooses not to perform them in-house.








Ø Reasons companies outsource.





Ø Onshore outsourcing  engaging another company within the same country for services.

Ø Nearshore outsourcing – contracting an outsourcing arrangement with a company in a nearby country.

Ø Offshore outsourcing  using organizations from developing countries to write code and develop systems.



Ø Big selling point for offshore outsourcing “inexpensive good work”.



Ø Factors driving outsourcing growth include:

o   Core competencies
     Many companies have recently begun to consider outsourcing as a means to fuel revenue growth rather than just a cost-cutting measure.

o   Financial savings
     It is typically cheaper to hire workers in China and India than similar workers in the United States.

o   Rapid growth
     an organization is able to acquire best-practices process expertise. This facilitates the design, building, training, and deployment of business processes or functions.

o   Industry changes
     High levels of reorganization across industries have increased demand for outsourcing to better focus on core competencies.

o   The Internet
    The pervasive nature of the Internet as an effective sales channel has allowed clients to become more comfortable with outsourcing.

o   Globalization
     As markets open worldwide, competition heats up. Companies may engage outsourcing service providers to deliver international services.

Ø According to PricewaterhouseCoopers “Businesses that outsource are growing faster, larger, and more profitable than those that do not”.

Ø Most organizations outsource their noncore business functions, such as payroll and IT.


Ø Outsourcing Benefits
include:
o   Increased quality and efficiency.
o   Reduced operating expenses.
o   Outsourcing non-core processes.
o   Reduced exposure to risk.
o   Economies of scale, expertise, and best practices.
o   Access to advanced technologies.
o   Increased flexibility.
o   Avoid costly outlay of capital funds.
o   Reduced headcount and associated overhead expense.
o   Reduced time to market for products or services.


Ø Outsourcing Challenges
include:
o   Contract length
         Most outsourcing contracts span several years and cause the            issues discussed above.
         Difficulties in getting out of a contract.
         Problems in foreseeing future needs.
         Problems in reforming an internal IT department after the                  contract  is finished.

o   Competitive edge
     Effective and innovative use of IT can be lost when using an outsourcing service provider.

o   Confidentiality
    Confidential information might be breached by an outsourcing service provider, especially one that provides services to competitors.

o   Scope definition
         Scope creep is a common problem with outsourcing agreements.

Chapter 14 : Creating Collaborative Partnerships






Ø  Teams, Partnerships, and Alliances.

Ø  Organizations create and use teams, partnerships, and alliances to:
·         Undertake new initiatives.
·         Address both minor and major problems.
·         Capitalize on significant opportunities.
·         Organizations create teams, partnerships, and alliances both internally     with employees and externally with other organizations.



Collaboration System
Ø  Collaboration system – supports the work of teams by facilitating the sharing and flow of information.

Ø  Organizations form alliances and partnerships with other organizations based on their core competency.

·         Core competency – an organization’s key strength, a business function that it does better than any of its competitors.
·         Core competency strategy – organization chooses to focus specifically on its core competency and forms partnerships with other organizations to handle nonstrategic business processes.

Ø  Information technology can make a business partnership easier to establish and manage.
·         Information partnership – occurs when two or more organizations cooperate by integrating their IT systems, thereby providing customers with the best of what each can offer.
·         The Internet has dramatically increased the ease and availability for IT-enabled organizational alliances and partnerships.

Ø  Collaboration Systems.

Ø  Collaboration solves specific business tasks such as telecommuting, online meetings, deploying applications, and remote project and sales management.

Ø  Collaboration system – an
·         IT-based set of tools that supports.
·         the work of teams by facilitating.
·         the sharing and flow of information.

Ø  Two categories of collaboration:
·         Unstructured collaboration (information collaboration) - includes document exchange, shared whiteboards, discussion forums, and e-mail.
·         Structured collaboration (process collaboration) - involves shared participation in business processes such as workflow in which knowledge is hardcoded as rules.
·         Collaboration Systems.


Ø  Collaborative business functions


Ø  Collaboration systems include:
·         Knowledge management systems.
·         Content management systems.
·         Workflow management systems.
·         Groupware systems.
·         Knowledge Management Systems.

Ø  Knowledge management (KM)  involves capturing, classifying, evaluating, retrieving, and sharing information assets in a way that provides context for effective decisions and actions.

Ø  Knowledge management system (KMS)  supports the capturing and use of an organization’s “know-how”.

Ø  Explicit and Tacit Knowledge.

Ø  Intellectual and knowledge-based assets fall into two categories:
·         Explicit knowledge – consists of anything that can be documented, archived, and codified, often with the help of IT.
·         Tacit knowledge - knowledge contained in people’s heads.

Ø  The following are two best practices for transferring or recreating tacit knowledge:
·         Shadowing – less experienced staff observe more experienced staff to learn how their more experienced counterparts approach their work.
·         Joint problem solving – a novice and expert work together on a project.

Ø  Reasons why organizations launch knowledge management programs.




Ø  KM Technologies.

Ø  Knowledge management systems include:
·         Knowledge repositories (databases).
·         Expertise tools.
·         E-learning applications.
·         Discussion and chat technologies.
·         Search and data mining tools.

Ø  KM and Social Networking.

Ø  Finding out how information flows through an organization.



Social Networking

·         Social networking analysis (SNA) – a process of mapping a group’s contacts (whether personal or professional) to identify who knows whom and who works with whom.
·         SNA provides a clear picture of how employees and divisions work together and can help identify key experts.
·         Social Networking.

Ø  Content Management.

Ø  Content management system (CMS) – provides tools to manage the creation, storage, editing, and publication of information in a collaborative environment.

Ø  CMS marketplace includes:
·         Document management system (DMS).
·         Digital asset management system (DAM).
·         Web content management system (WCM).


Document management system (DMS)
Ø  Supports the electronic capturing, storage, distribution, archival,  and accessing of documents.


Digital asset management system (DAM)
Ø  Similar to DMS, generally works with binary rather than text files, such as multimedia files types.


Web content management system (WCM)
Ø  Adds an additional layer to document and digital asset management that enables publishing content both to intranets and to public Web sites.

Ø  Content management system vendor overview.


WORKING WIKIS
Ø  Wikis - Web-based tools that make it easy for users to add, remove, and change online content.
Ø  Business wikis - collaborative Web pages that allow users to edit documents, share ideas, or monitor the status of a project.
Ø  Business wikis.


Ø  Workflow Management Systems.

Ø  Work activities can be performed in series or in parallel that involves people and automated computer systems.

Ø  Workflow – defines all the steps or business rules, from beginning to end, required for a business process.

Ø  Workflow management system – facilitates the automation and management of business processes and controls the movement of work through the business process.

Ø  Messaging-based workflow system – sends work assignments through an e-mail system.

Ø  Database-based workflow system – stores documents in a central location and automatically asks the team members to access the document when it is their turn to edit the document.

Ø  Groupware Systems.


Ø  Groupware technologies.


Ø  Groupware  software that supports team interaction and dynamics including calendaring, scheduling, and videoconferencing.



VIDEOCONFERENCING
Ø  Videoconference - a set of interactive telecommunication technologies that allow two or more locations to interact via two-way video and audio transmissions simultaneously.



WEB CONFERENCING
Ø  Web conferencing - blends audio, video, and document-sharing technologies to create virtual meeting rooms where people “gather” at a password-protected Web site.


INSTANT MESSAGING
Ø  E-mail is the dominant form of collaboration application, but real-time collaboration tools like instant messaging are creating a new communication dynamic.
Ø  Instant messaging - type of communications service that enables someone to create a kind of private chat room with another individual to communicate in real-time over the Internet.


Ø  Instant messaging application.